Blog, page 14
Status Report - 22 May 2018
May 22nd, 2018 12:19 PM ESTFollowing the 0.63 Stress Test weekend we are back with a new issue of our biweekly Status Report. Today, Eugen looks back at the first results from [...]
Status Report - May 8, 2018
May 8th, 2018 01:37 PM ESTFollowing an entire week of Stress Tests, the team has gathered around to report on the results of our first public testing phases for 0.63. We’ve [...]
Status Report - 13 April 2018
April 13th, 2018 02:14 PM ESTLatest Development news from Eugen, small teasers of the upcoming changes to radios and other VoIP devices, as well as the final particle effects for [...]
Status Report - 27 March 2018
March 27th, 2018 02:21 PM ESTWe're back from a trip to GDC, and also back to the regular Status Report schedule. Let's read more about our upcoming 0.63 public stress tests, our [...]
0.63 Experimental Release Check list
March 7th, 2018 09:59 AM ESTHow long do we still need to wait before the 0.63 Update is released on the Experimental Branch? That's a question we get asked every day. While it's [...]
DayZ Stable Version 0.58.129143
August 27th, 2015 02:22 PM ESTDayZ stable version 0.58.129143 has been released on Steam. Added: Chambering animations. Jerrycan drink and emptying. New [...]
DayZ Status Report - 18 August 2015
August 19th, 2015 05:59 AM ESTEvening survivors, For this week's Status Report, Lead Producer Brian Hicks will be informing us on the upcoming plans for the CLE as the team [...]
DayZ Status Report - 29 July 2015
July 30th, 2015 05:02 AM ESTEvening survivors, For this week's Status Report, Lead Producer Brian Hicks will be informing us on what the team has been working on for the [...]
DayZ Status Report - 30 June 2015
June 30th, 2015 02:10 PM ESTGreetings Survivors, While development keeps moving along as usual, a lot of you have patiently been waiting for info on the new renderer, and for [...]
DayZ Status Report - 23 June 2015
June 23rd, 2015 03:05 PM ESTGreetings Survivors, As the team continues pushing development of DayZ, we have Brian, Chris, and Viktor providing us with a peek at what is on the [...]