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Status Report - 25 September 2018

September 25th, 2018 11:14 AM EST

It's a crazy time for us here at the office, with the release of the Xbox version and the PC server files behind us we're now moving for the PC BETA! [...]

Community Spotlight 24 September 2018

September 24th, 2018 12:47 PM EST

Hello Survivors!Each Status Report, I've been collecting some of the community created content that you sent me or that I came across on the internet. [...]

DayZ Server Files launch

September 19th, 2018 10:14 AM EST

Dear Survivors,today we are releasing the DayZ Server Files. Anyone with sufficient hardware will be able to host their own DayZ server. You are now [...]

Status Report - 11 September 2018

September 11th, 2018 12:39 PM EST

Today's Status Report will start off with a small surprise for most of you guys, so definitely check out Eugen's opening announcements. Our Lead [...]

Status Report - 28 August 2018

August 28th, 2018 12:29 PM EST

In today's Status Report our leads reflect on our appearance at Gamescom last week, where we had the chance to meet so many of you guys. Of course, [...]

Status Report - 14 August 2018

August 14th, 2018 12:36 PM EST

Gamescom is upon us, but before we head out we have another Status Report prepared for you guys. To start things off, our Lead Producer Eugen provides [...]

Status Report - 31 July 2018

July 31st, 2018 03:02 PM EST

Today we have a quite exciting Status Report for you guys as we have several topics to cover. To start things off, Eugen is talking about the [...]

Status Report - 17 July 2018

July 17th, 2018 01:15 PM EST

This week, we are moving to push our first content update to the public Stress Test branch. To start today's report off, Eugen is going to talk us [...]

Status Report 3 July 2018

July 9th, 2018 07:07 AM EST

Hello Survivors,as this week we have some national holidays coming up in the Czech Republic and a big part of the team took this chance to take a few [...]

Status Report - 19 June 2018

July 9th, 2018 06:07 AM EST

Following the 0.63 Experimental release last week we are back with our Status Report. Today, Eugen gives us an update on the state of development, [...]