Following the 0.63 Stress Test weekend we are back with a new issue of our biweekly Status Report. Today, Eugen looks back at the first results from [...]
Following an entire week of Stress Tests, the team has gathered around to report on the results of our first public testing phases for 0.63. We’ve [...]
Latest Development news from Eugen, small teasers of the upcoming changes to radios and other VoIP devices, as well as the final particle effects for [...]
We're back from a trip to GDC, and also back to the regular Status Report schedule. Let's read more about our upcoming 0.63 public stress tests, our [...]
How long do we still need to wait before the 0.63 Update is released on the Experimental Branch? That's a question we get asked every day. While it's [...]
DayZ stable version 0.58.129143 has been released on Steam.
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Evening survivors, For this week's Status Report, Lead Producer Brian Hicks will be informing us on the upcoming plans for the CLE as the team [...]
Evening survivors, For this week's Status Report, Lead Producer Brian Hicks will be informing us on what the team has been working on for the [...]
While development keeps moving along as usual, a lot of you have patiently been waiting for info on the new renderer, and for [...]
As the team continues pushing development of DayZ, we have Brian, Chris, and Viktor providing us with a peek at what is on the [...]
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