DayZ 0.47.124641

Posted on July 31st, 2014 03:13 PM EST
DayZ version 0.47.124641 has been released on Steam.

Known issues: 
  • Player can in rare circumstances enter a state in which they cannot attack and must relog 
  • Character may temporarily enter a frozen state when throwing (resolved a few seconds) 
  • Melee targeting is off in some situations 
  • Players can in some circumstances experience slight desync with server 
  • Dynamic server events are temporarily disabled 
  • Backpacks rearrange after reconnection 
  • Players restrained while unconscious remained restrained until reconnection (after awaking) 
  • Persistent items & storage are disabled server side pending hot fix to stable branch 
New: 
  • Actions: cans can be opened with SKS bayonet and sickle 
  • Actions: added playerDrinkCan action to config 
  • Actions: added Melee class to SurvivorBase 
  • Animations: New default aimed animations with rifle 
  • Animations: Player now can walk while surrender 
  • Animations: Transitions for surrender/restrained player 
  • Animations: Crouched zombie animation set 
  • Animations: Reload for CZ527 
  • Animations: Hand poses added for matchbox, Injection Vial, Hacksaw 
  • Animations: Drinking from can 
  • Character: New female face models 
  • Character: New male face models 
  • Engine: Ragdoll support for Zombies & Players 
  • Engine: Initial implementation of navmesh for zombie pathfinding 
  • Items: Boonie hat fishing hook storage 
  • Items: Chemlights 
  • Items: AK101 
  • Items: CR 527 
  • Items: Makarov 
  • Items PM 73 RAK 
  • Items: Medium Civilian Tent 
  • Items: Paramedic clothes (jacket and pants) 
  • Items: Military Boots now store knives 
  • Items: Red, Black, Polka dotted, Olive and Camo bandana added 
  • Items: Untied Red, Black, Polka dotted, Olive and Camo bandana added 
  • Recipes : Red, Black, Polka dotted, Olive and Camo as a bandage 
  • Recipes: Red, Black, Polka dotted, Olive and Camo bandanas can be untied and tied to mask 
  • Server: Persistent item support (disabled for this update) 
  • Server: Simulation changes to support increased server performance 
  • Server: Persistent storage support (disabled for this update) 
  • Server: Dynamic loot respawning 
  • World: Turovo village added 

Fixed: 
  • Actions: Player is not able to fill a ruined canteen from well. 
  • Actions: When player opens ruined canned food there is low amount of food left. 
  • Actions: Player is not able to pour water from a ruined canteen. 
  • Actions: Player can no long empty magazine attached to a weapon 
  • Actions: No access to catch rain action during ongoing action 
  • Actions: Fishing actions displayed while using different items than rod 
  • Actions: Added missing part to improvised bag/backpack crafting messages in action menu 
  • Actions: Zucchini can be force fed 
  • Actions: Added new drink from well animation to blue well 
  • Actions: Unable to use actions while swimming or while on ladder 
  • Actions: Player can take Makarov into hands straight from ground 
  • Actions: Player can take PM73 RAK into hands straight from ground 
  • Actions: Removing item on which consume action was called, not item which was swapped to hands during consume action 
  • Animals: Visual improvement of cow, rabbit and wildboar 
  • Animations: Gestures related bugs fixed (Facepalm, Cut throat, Silence) 
  • Animations: Crouch moves with bow 
  • Animations: Prone moves with pistol 
  • Animations: Fixed multiple issues with vaulting 
  • Animations: Zucchini handheld position 
  • Animations: SoundEdge(footstep sounds) set correctly for kneel run with rifle 
  • Animations: Face-palm doesn't make the player stand up from prone anymore 
  • Animations: Sitting tweaked(changing weapons keeps player in kneel, instead of making them stand....) 
  • Engine: Adjustment to Night time lighting levels 
  • Items: Dimmed fireplace light so it not interfere with HDR 
  • Items: tweaked shotguns dispersions and recoils 
  • Items: tweaked pistols dispersions 
  • Items: tweaked rifles, carbines and SMGs dispersions 
  • Items: tweaked attachments (optics, buttstocks, handguards, compensators, bipod) dispersions 
  • Items: Wooden sticks can be held in hands 
  • Items: CR527 shadow glitch fixed 
  • Items: set chemlight to last 60 minutes 
  • Items: lowered light intensity for chemlights and flare 
  • Items: removed buttstock as default spawned attachment for MP5 
  • Item: Binoculars size reduced 
  • Items: added other chemlight color material variants 
  • Modifiers: removed vomit message from blinded modifier 
  • Recipes: You can paint cz572 black, green and camo 
  • Recipes: Player can't tear clothing into rags while there are things in it 
  • Recipes: Ruined cans opening tweaked

Source : http://steamcommunity.com/games/221100/announcements/detail/175957169845835283
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